GPU (macOS): fix gpu type detection

This commit is contained in:
李通洲 2024-01-20 20:57:33 +08:00
parent b0acf168bf
commit 8b1ee64a3e
2 changed files with 2 additions and 1 deletions

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@ -14,6 +14,7 @@ Bugfixes:
* Silence warnings when building in 32bit machines.
* Create sub folders when writing config file (#690)
* Improve user specific locale detection; fix locale detection in Windows 7 (Locale)
* Fix GPU type detection (GPU, macOS)
# 2.6.0

View File

@ -32,7 +32,7 @@ const char* ffGpuDetectMetal(FFlist* gpus)
else if ([device supportsFamily:MTLGPUFamilyCommon1])
ffStrbufSetStatic(&gpu->platformApi, "Metal Common 1");
if (gpu->type == device.hasUnifiedMemory)
if (device.hasUnifiedMemory)
{
gpu->type = FF_GPU_TYPE_INTEGRATED;
gpu->shared.total = device.recommendedMaxWorkingSetSize;