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Input: add SW_ROTATE_LOCK switch type
This switch is used to signal that user want to disable screen transitions from portrait to landscape mode and back. Signed-off-by: Jekyll Lai <jekyll_lai@wistron.com> Signed-off-by: Alan Cox <alan@linux.intel.com> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -775,6 +775,7 @@ struct input_keymap_entry {
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#define SW_CAMERA_LENS_COVER 0x09 /* set = lens covered */
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#define SW_CAMERA_LENS_COVER 0x09 /* set = lens covered */
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#define SW_KEYPAD_SLIDE 0x0a /* set = keypad slide out */
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#define SW_KEYPAD_SLIDE 0x0a /* set = keypad slide out */
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#define SW_FRONT_PROXIMITY 0x0b /* set = front proximity sensor active */
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#define SW_FRONT_PROXIMITY 0x0b /* set = front proximity sensor active */
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#define SW_ROTATE_LOCK 0x0c /* set = rotate locked/disabled */
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#define SW_MAX 0x0f
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#define SW_MAX 0x0f
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#define SW_CNT (SW_MAX+1)
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#define SW_CNT (SW_MAX+1)
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