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GFS2: Change variable blk to biblk
In the resource group code, we have no less than three different kinds of block references: block relative to the file system (u64), block relative to the rgrp (u32), and block relative to the bitmap. This is a small step to making the code more readable; it renames variable blk to biblk to solidify in my mind that it's relative to the bitmap and nothing else. Signed-off-by: Bob Peterson <rpeterso@redhat.com> Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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@ -1297,7 +1297,7 @@ static u32 rgblk_search(struct gfs2_rgrpd *rgd, u32 goal, unsigned char state,
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{
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{
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struct gfs2_bitmap *bi = NULL;
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struct gfs2_bitmap *bi = NULL;
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const u32 length = rgd->rd_length;
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const u32 length = rgd->rd_length;
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u32 blk = BFITNOENT;
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u32 biblk = BFITNOENT;
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unsigned int buf, x;
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unsigned int buf, x;
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const u8 *buffer = NULL;
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const u8 *buffer = NULL;
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@ -1334,8 +1334,8 @@ do_search:
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if (state != GFS2_BLKST_UNLINKED && bi->bi_clone)
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if (state != GFS2_BLKST_UNLINKED && bi->bi_clone)
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buffer = bi->bi_clone + bi->bi_offset;
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buffer = bi->bi_clone + bi->bi_offset;
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blk = gfs2_bitfit(buffer, bi->bi_len, goal, state);
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biblk = gfs2_bitfit(buffer, bi->bi_len, goal, state);
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if (blk != BFITNOENT)
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if (biblk != BFITNOENT)
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break;
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break;
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if ((goal == 0) && (state == GFS2_BLKST_FREE))
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if ((goal == 0) && (state == GFS2_BLKST_FREE))
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@ -1348,10 +1348,10 @@ skip:
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goal = 0;
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goal = 0;
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}
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}
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if (blk != BFITNOENT)
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if (biblk != BFITNOENT)
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*rbi = bi;
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*rbi = bi;
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return blk;
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return biblk;
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}
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}
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/**
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/**
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